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  1. Oct 12, 2023
  2. Oct 11, 2023
  3. Oct 09, 2023
  4. Oct 06, 2023
  5. Mar 08, 2023
  6. Feb 18, 2023
  7. Feb 14, 2023
  8. Oct 11, 2022
  9. Sep 13, 2022
  10. Sep 06, 2022
  11. Sep 04, 2022
    • Dean M Greer's avatar
      Support building CX22 (#43) · f7c2c457
      Dean M Greer authored
      - Support building CX22 sources
      - build_local.sh: still default to CX21.2.0 (more stable)
      - Disable usb support (wine takes over usb devices)
      f7c2c457
  12. Jul 28, 2022
  13. Jun 26, 2022
  14. Jun 08, 2022
  15. Jun 03, 2022
  16. Jun 01, 2022
  17. Apr 05, 2022
  18. Mar 25, 2022
  19. Feb 17, 2022
    • Mathias's avatar
      CX 21.1.0 libvkd3d shader (#29) · a1890d86
      Mathias authored
      * play around with Vulkan and other build dependencies
      
      * refine settings for vkd3d, see https://github.com/GabLeRoux/macos-crossover-wine-cloud-builder/pull/29#issuecomment-986839699
      
      * fix some errors I introduced
      
      * fix typos
      
      * fix DXVK-build using https://github.com/doitsujin/dxvk/commit/f337ad3c05278e77a9500aa9d3d79b2b22ca2b89
      
      Thx @Gcenx for pointing that out in https://github.com/GabLeRoux/macos-crossover-wine-cloud-builder/pull/29#issuecomment-986995068
      
      * try to ensure we pick up vkd3d properly
      
      * add --without-ncurses to VKD3D configure
      
      * restore source tarballs from cache instead of downloading htem over and over again
      
      * set installation prefix for vkd3d directly inside wine installation (no adaptation of rpath, yet)
      
      * see if/how wine configure can deal properly with this
      
      * see if we get some better debug output
      
      * build_monolithic.yml: some small fixes
      
      - Separate wine build/runtime dependencies
      - Install VKD3D into default location
      - Install flex as wine build dep and add to $PATH
      - Fix typo (22 to 20)
      - Add note for install_name_tool place in action
      
      VKD3D is better installed into the default location of /usr/local to make fixing the rpath simpler later and saves a headache of figuring out the correct PATH.
      
      After this these can be copied into place to be bundled.
      
      * configure_wine: cleanup options
      
      "--disable-option-checking" makes configure will ignore invalid options not complain
      
      Use "ac_cv_lib_soname_MoltenVK" to specify location instead of overriding LDFLAGS with an export
      
      * build_monolithic.yml: more tweaks
      
      * see if we can properly add an rpath entry to automagically find vkd3d
      
      * some update to the readme
      
      * do not build DXVK in 32bit
      
      * create symlinks from wine to wine32on64 etc.
      
      see https://github.com/GabLeRoux/macos-crossover-wine-cloud-builder/pull/29#issuecomment-995984096
      
      
      
      * upload moltenvk artifact as preparation for factoring this out into a separate step
      
      * put MoltenVK into a proper place
      
      * include dxvk dlls in wine installation
      
      * always build MoltenVK and DXVK from latest sources (not integraated into wine, yet)
      
      * enable parallel build for MoltenVK dependencies
      
      * include spirv headers in package as VKD3D seems to need them for building
      
      * Remove parallel build parameter - does not seem to work properly
      
      * add missing mingw-w64 for DXVK
      
      * fix typo
      
      * move moltenVK/DXVK build steps into separate action
      
      * make download and extract pre-created moltenVK/DXVK (and use the headers to build VKD3D)
      
      * some more on the DXVK install script
      
      * add missing shell keyword in action
      
      Co-authored-by: default avatarGcenx <38226388+Gcenx@users.noreply.github.com>
      a1890d86
  20. Dec 10, 2021
  21. Dec 07, 2021
  22. Oct 29, 2021
  23. Oct 28, 2021
  24. Oct 27, 2021
    • Dean M Greer's avatar
      build_local.sh: fix up · 8ded0bcd
      Dean M Greer authored
      - Added required build dep mingw-w64
      - Removed krb5 it’s not that important.
      - Added configure flag --with-mingw
      
      When CROSS_OVER_VERSION is not set echo the version being built
      8ded0bcd
  25. Aug 11, 2021
    • Mathias's avatar
      CrossOver 21.0.0 (#20) · 46376316
      Mathias authored
      * add version 21.0.0 (untested so far)
      
      * fix SDL2 path for 21.0.0
      
      * do not disable vulkan in 21.0.0
      
      * disable kerberos as it leads to a build error
      
      * Disable building DXVK in 20.x.x
      
      Build failures seem to result from a too recent mingw-w64: version 9.x.x of mingw-w64 contains the DirectX code pieces from wine 6.0 which breaks the build of DXVK.
      
      Unfortunately, there does not seem to exist a home-brew formula for mingw-w64 8.x.x. :-(
      
      * add missing sincos() to msvcrt
      
      see https://github.com/GabLeRoux/macos-crossover-cloud-build/pull/20#issuecomment-893488772
      
      * remove '-fcommon' from CROSSFLAGS for 20.x.x and 21.x.x
      
      see https://github.com/GabLeRoux/macos-crossover-cloud-build/pull/20#issuecomment-893488772
      
      
      
      * remove version that we are pretty sure about to be not needed any more
      
      * switch to manual run for now
      
      * see if I can get this modularized (for now without the convoluted if-statements
      
      * Cache and restore llvm/clang to avoid doing the same thing over and over again
      
      * fix indentation
      
      * build_monolithic.yml: Don't append @v1 to local actions
      
      Locally hosted actions don't require a version
      
      * replace deprecated hw.ncpu by hw.activecpu
      
      * Squash CX21 & CX20 32on64 configure options
      
      * squash 2x config steps
      
      * consistency: uploading only makes sense if we created an archive
      
      * Move something around test
      
      * factor build step for llvm/clang into a separate action
      
      * build llvm/clang in a separate job before building the different wine versions
      
      * try to debug the unpacking failure
      
      * fix tools download path
      
      * oops - forgot to remove a local test
      
      Co-authored-by: default avatarGcenx <38226388+Gcenx@users.noreply.github.com>
      46376316
  26. May 16, 2021
  27. May 15, 2021
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